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ry
2022-01-11 18:05:13 -08:00
parent 2046befee2
commit 8e7b654716
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#+TITLE: :lang csharp
* Table of Contents :TOC:
- [[#description][Description]]
- [[#module-flags][Module Flags]]
- [[#plugins][Plugins]]
- [[#prerequisites][Prerequisites]]
- [[#macos][MacOS]]
- [[#arch-linux][Arch Linux]]
- [[#nixos][NixOS]]
* Description
This module adds C# support to Emacs. Powered by omnisharp (directly or through
LSP).
** Module Flags
+ =+lsp= Enables omnisharp through LSP support (requires omnisharp).
+ =+unity= Enables special support for the [[https://unity.com/][Unity game engine]] (particularly,
support for HLSL shaders).
+ =+dotnet= Enables Dotnet transient interface with Sharper
** Plugins
+ [[https://github.com/josteink/csharp-mode][csharp-mode]]
+ [[https://github.com/omajid/csproj-mode][csproj-mode]]
+ [[https://github.com/OmniSharp/omnisharp-emacs][omnisharp]]* (not =+lsp=)
+ [[https://github.com/midnightSuyama/shader-mode][shader-mode]]* (=+unity=)
+ [[https://github.com/sebasmonia/sharper][sharper]] (=+dotnet=)
* Prerequisites
This module needs:
+ omnisharp (with the ~+lsp~ flag, this must be installed externally. Without
it, use ~M-x omnisharp-install-server~)
+ .NET SDKs (on Windows)
+ Mono (on UNIX platforms)
+ .NET Core 1.X - 3.X or .NET 5 for cross platform
** TODO MacOS
** Arch Linux
#+BEGIN_SRC sh
sudo pacman --needed --noconfirm -S mono
#+END_SRC
** TODO NixOS

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;;; lang/csharp/autoload.el -*- lexical-binding: t; -*-
;;;###autoload
(defun +csharp-sp-point-in-type-p (id action context)
"Return t if point is in the right place for C# angle-brackets."
(and (sp-in-code-p id action context)
(cond ((eq action 'insert)
(sp-point-after-word-p id action context))
((eq action 'autoskip)
(/= (char-before) 32)))))
;;;###autoload
(defun +csharp-kill-omnisharp-server-h ()
(unless (doom-buffers-in-mode 'csharp-mode (buffer-list))
(omnisharp-stop-server)))

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;;; lang/csharp/config.el -*- lexical-binding: t; -*-
(use-package! csharp-mode
:hook (csharp-mode . rainbow-delimiters-mode)
:config
(set-electric! 'csharp-mode :chars '(?\n ?\}))
(set-rotate-patterns! 'csharp-mode
:symbols '(("public" "protected" "private")
("class" "struct")))
(set-ligatures! 'csharp-mode
;; Functional
:lambda "() =>"
;; Types
:null "null"
:true "true"
:false "false"
:int "int"
:float "float"
:str "string"
:bool "bool"
:list "List"
;; Flow
:not "!"
:in "in"
:and "&&"
:or "||"
:for "for"
:return "return"
:yield "yield")
(sp-local-pair 'csharp-mode "<" ">"
:when '(+csharp-sp-point-in-type-p)
:post-handlers '(("| " "SPC")))
(when (featurep! +lsp)
(add-hook 'csharp-mode-local-vars-hook #'lsp!))
(defadvice! +csharp-disable-clear-string-fences-a (fn &rest args)
"This turns off `c-clear-string-fences' for `csharp-mode'. When
on for `csharp-mode' font lock breaks after an interpolated string
or terminating simple string."
:around #'csharp-disable-clear-string-fences
(unless (eq major-mode 'csharp-mode)
(apply fn args))))
;; Unity shaders
(use-package! shader-mode
:when (featurep! +unity)
:mode "\\.shader\\'"
:config
(def-project-mode! +csharp-unity-mode
:modes '(csharp-mode shader-mode)
:files (and "Assets" "Library/MonoManager.asset" "Library/ScriptMapper")))
(use-package! sharper
:when (featurep! +dotnet)
:general ("C-c d" #'sharper-main-transient)
:config
(map! (:map sharper--solution-management-mode-map
:nv "RET" #'sharper-transient-solution
:nv "gr" #'sharper--solution-management-refresh)
(:map sharper--project-references-mode-map
:nv "RET" #'sharper-transient-project-references
:nv "gr" #'sharper--project-references-refresh)
(:map sharper--project-packages-mode-map
:nv "RET" #'sharper-transient-project-packages
:nv "gr" #'sharper--project-packages-refresh)
(:map sharper--nuget-results-mode-map
:nv "RET" #'sharper--nuget-search-install)))
(use-package! sln-mode :mode "\\.sln\\'")

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;; -*- lexical-binding: t; no-byte-compile: t; -*-
;;; lang/csharp/doctor.el
(when (and (require 'omnisharp nil t) (not (featurep! +lsp)))
(let ((omnisharp-bin (or omnisharp-server-executable-path (omnisharp--server-installation-path t))))
(unless (file-exists-p omnisharp-bin)
(warn! "Omnisharp server isn't installed, completion won't work"))))

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;; -*- no-byte-compile: t; -*-
;;; lang/csharp/packages.el
(package! csharp-mode :pin "fe8a68e9849fc7617e0c870cacd6599b8a797638")
(package! csproj-mode :pin "a7f0f4610c976a28c41b9b8299892f88b5d0336c")
(package! sln-mode :pin "0f91d1b957c7d2a7bab9278ec57b54d57f1dbd9c")
(when (featurep! +unity)
(package! shader-mode :pin "d7dc8d0d6fe8914e8b6d5cf2081ad61e6952359c"))
(when (featurep! +dotnet)
(package! sharper :pin "08277b6c30568adfbe438c9f2a1d6c3db4b7ebeb"))